//////////////////////////////////////////////////////////////////////////////////////////////
//	File			:	"Frame.cpp"
//
//	Author			:	Mike Davis, Matt Stover, James Thornton, Keith Webster
//	
//	Project			:	TacWars
//
//	Last Modified	:	11/6/2013
//
//	Purpose			:	
//
//////////////////////////////////////////////////////////////////////////////////////////////
//#include "Frame.h"
//
//CFrame::CFrame(void)
//{
//}
//CFrame::~CFrame(void)
//{
//}
//
//CFrame* CFrame::NewFrame( int frameX, int frameY, int fCount, float frameDurr, RECT rRect, RECT iRect)
//{
//	CFrame* thing = new CFrame;
//	thing->anchorPoint.x = frameX;
//	thing->anchorPoint.y = frameY;
//	thing->frameCount = fCount;
//	thing->frameDuration = frameDurr;
//	thing->renderRect = rRect;
//	thing->imageRect = iRect;
//
//	return thing;
//}